PROJECT
FVCK_AVATAR//
ROLE
Technical Director
Artist
A collection of three 1/1 handmade pieces I made for Fvckrender's //FVCK_AVATAR PFP project. Hidden behind moving water, the intent is to flirt with vague forms to reveal their underlying essence.
I was also tasked with the build of this project. I designed and implemented a pipeline that generated 12,969 unique 3D renders using Fvckrender's art as an input. From there I textured, lit, and rendered everything. The entire process was fully procedural, allowing us to update assets at any time and have those changes automatically carry through to the render stage.